home *** CD-ROM | disk | FTP | other *** search
/ Micromanía: 150 Juegos 2010 / 150Juegos_16.iso / Dirt2 Demo / data1.cab / GameFolder_Disc / system / workerMap.xml < prev    next >
Encoding:
Extensible Markup Language  |  2009-11-26  |  1.5 KB  |  59 lines

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <workerMap>
  3.   
  4.   <workerThread name="core_0_high" priority="abovenormal" core="0" stacksize="131072" />
  5.   <workerThread name="core_0_normal" priority="normal" core="0" stacksize="131072" />
  6.  
  7.   <workerSet name="plugin_finalise" jobpoolsize="1024" >
  8.     <worker name="core_0_high" />
  9.   </workerSet>
  10.   
  11.   <workerSet name="cloth" jobpoolsize="1024" >
  12.   </workerSet>
  13.   
  14.   <workerSet name="ai" jobpoolsize="1024" >
  15.   </workerSet>
  16.   
  17.   <workerSet name="collision" jobpoolsize="1024" >
  18.   </workerSet>
  19.   
  20.   <workerSet name="solver" jobpoolsize="1024" >
  21.   </workerSet>
  22.   
  23.   <workerSet name="handling" jobpoolsize="1024" >
  24.   </workerSet>
  25.   
  26.   <workerSet name="pfx" jobpoolsize="1024" >
  27.   </workerSet>
  28.   
  29.   <workerSet name="visibility" jobpoolsize="1024" >
  30.     <worker name="core_0_normal" />
  31.   </workerSet>
  32.  
  33.   <workerSet name="ground_cover" jobpoolsize="1024" >
  34.   </workerSet>
  35.   
  36.   <workerSet name="storage" jobpoolsize="1024" >
  37.     <worker name="core_0_high" />
  38.   </workerSet>
  39.   
  40.   <workerSet name="pssg_storage" jobpoolsize="1024" >
  41.     <worker name="core_0_normal" />
  42.   </workerSet>
  43.   
  44.   <workerSet name="generic_workers" jobpoolsize="1024" >
  45.   </workerSet>
  46.   
  47.   <workerSet name="replay_serialisation_workers" jobpoolsize="1024" >
  48.   </workerSet>
  49.   
  50.   <workerSet name="in_car_characters" jobpoolsize="1024" >
  51.     <worker name="core_0_normal" />
  52.   </workerSet>
  53.   
  54.   <workerSet name="audio" jobpoolsize="1024" >
  55.     <worker name="core_0_normal" />
  56.   </workerSet>
  57.  
  58. </workerMap>
  59.